Plants vs Zombies 3
At PopCap, I worked on Plants vs. Zombies 3 (unreleased), designing and implementing character, UI, and ambient sounds that brought the game world to life. I collaborated closely with designers, animators, concept artists, and producers to make sure audio matched gameplay and visuals, creating a cohesive and engaging player experience.
I also contributed to voice-over production—providing temp performances, supporting casting and direction, and implementing final character VO—helping bring the game’s personality and humor to the forefront. Using Wwise, Unity, and proprietary tools, I made sure every sound fit seamlessly into the game world.
The role was all about blending creativity with technical precision to make audio that’s both fun and immersive.
